

Bragging Rights Reward: In EotB3, an optional dungeon called The Mausoleum near the start of the game gives you a "Rod of Restoration" as a reward.At least you can only get him there with the Wand of Slivias, but would you live in an apartment that just happens to have a death trap in one corner?
#Eye of the beholder video game full#
Boss-Arena Idiocy: In the first game there is a very obvious trap in the same area where you encounter Xanathar: a wall niche full of treasure with an enormous blood stain in front of it.Big Creepy-Crawlies: Giant spiders in EotB1 more spiders, mantis people and giant wasps in EotB2.It doesn't give any further information, though. Aura Vision: The detect magic spell determines which of the items you found are enchanted, by giving the caster the ability to see enchanted things with a blue glow.This include enemies patrolling behind a door some doors allows projectiles to go through, but the target won't change its pattern or open the door even if pelted with arrows. A lot of enemies follow a given pattern of movement and don't change it unless having a straight line to the party, or being themselves attacked.Xanathar's can be exploited - as well as the doors' tendency to block all projectiles, including magical ones - to fight him in relative safety since he can't open the doors (which also allows you to rest in the middle of the battle).The second game also has an NPC that runs off, but he won't do it if you reduce your party size after recruiting him. Arbitrary Headcount Limit: You start the game with four characters, even when importing to the sequels.Quite necessary, since at that time your cleric isn't high level enough to cast neutralize poison, only the weaker delay poison spell, which just gains you some time.
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#Eye of the beholder video game archive#
The trilogy is available on GOG.com as Forgotten Realms: The Archive Collection OneĮye of the Beholder provides examples of:
